Exploring Personality Traits of Excessive Online Game Users in Japan

نویسندگان

  • Tatsuya Nomura
  • Yuma Goto
چکیده

For the aim at exploring differences on personality traits between excessive online game users and non-excessive users in Japan, an online survey was conducted using psychological scales measuring addictive tendencies for online gaming, depressive tendencies, aggression, and selfconcealment. The results revealed that that excessive online game users having addictive tendencies in Japan had lack of self-esteem as one of depressive tendencies, high aggressive tendencies, and low tendency of self-disclosure, in contrast with non-excessive users. Moreover, it was suggested that these users had a confidence in the society based on contributive behaviors in multi-player groups of online gaming.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

A fuzzy approach to discriminant analysis based on polynomial regression models

Objectives. e This study aimed to explore the relationship between online game addiction and aggression, self-control, and narcissistic personality traits, which are known as the psychological characteristics linked to ‘‘at-risk’’ populations for online game addiction. Method. e A total of 1471 online game users (males 82.7%, females 17.3%, mean age 21.30 4.96) participated in this study and we...

متن کامل

Schizotypal personality traits and problematic use of massively-multiplayer online role-playing games (MMORPGs)

A link between maladaptive personality traits and an excessive use of massively multiplayer online roleplaying games (MMORPGs) has been documented. However, the role of schizotypal personality traits in MMORPG use is understudied. The aim of this study was to explore the potential links between schizotypal traits, motivations for playing MMORPGs, and symptoms of problematic MMORPG use. Eightyth...

متن کامل

Exploring Personality and Game Preferences in the Younger and Older Population: A Pilot Study

Aim Engagement in gamified applications can be increased by effectively meeting end-user preferences for game content. To design this tailored content insight in user preferences is necessary, obtained from user classification models. This pilot study aims to explore the hypothesised relation between personality traits and preference for game characteristics that is the basis for a new user cla...

متن کامل

Online formative assessments: exploring their educational value

Introduction: Online formative assessments (OFA’s) have beenincreasingly recognised in medical education as resources thatpromote self-directed learning. Formative assessments are usedto support the self-directed learning of students. Online formativeassessments have been identified to be less time consuming withautomated feedback. This pilot study aimed to determine whetherparticipation and pe...

متن کامل

Personality Traits and Leisure Time Activity Preferences

Background: AUse of Facebook is a most common phenomenon in the present world. But it has been seen that gradually excessive use of Facebook often creates some psychological problems. Literature shows that there are some specific personality profiles which are responsible for excessive Facebook use. So the main objective of the study is to reveal the specific personality profile of frequent and...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2012